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dota2 6.82更新日志改动灵魂复燃图文对译(2)

作者:shyhxltz dota2吧 发表时间:2014-09-25 11:45 40407官方微博:

Added a Bounty Rune

Two runes now spawn in the river every twominutes. One of them will always be a Bounty Rune

Runes are replaced every two minutes ifthey are not picked up

- Grants 50XP + 5/Min and 50Gold+ 2/Min

- Can be bottled.

新增赏金神符

现在河道每两分钟会生成两个神符,其中一个一定是赏金神符。

神符每两分钟总会被刷新,无论是否被拿走。

赏金神符效果:增加激活者[50+5*游戏进行时间]经验以及[50+2*游戏进行时间]金钱

赏金神符可以被魔瓶装载

Denied creeps now give less experience

- 50% experience, instead of aconstant 36 per unit

现在反补的小兵将会使敌方得到更少经验:从恒定的每个单位36经验减少为正常获取途径的一半。

First Blood bonus gold decreased from 200 to 150

一血钱的额外金钱从200降至150

Glyph of Fortification cooldown is nowrefreshed whenever you lose a Tier 1 tower

Tier 2 Tower*s armor increased from 20 to25

Tower bounty gold for destroying Tier1/2/3/4 reduced from 264/312/358/405 to 160/200/240/280 (denied is 50%)

现在每失去一座一塔,塔符文刷新一次。

二塔的护甲从20 增加至25

摧毁一塔/二塔/高地塔/基地塔的额外金钱从264/312/358/405 下降至160/200/240/280 (反补也变为相应的50%)

In Captain*s Mode, the 3rd ban phase orderis swapped

队长模式中,双方第三手Ban的顺序被互换

Reworked how All Pick works in RankedMatchmaking

Picking starts after a 35 second strategyperiod.

Teams alternate picking. Whenever it is ateam*s turn to pick, anyone on that team can pick for themselves.

Teams have up to 30 seconds to pick a hero.If the timer expires, each player that hasn*t selected a hero will lose 2 goldper second. The selection will stay on this team until a hero is picked.

Once a selection is made, it immediatelyswitches to the other team to pick.

Additional Notes:

Initial starting team is random, but knownat the start of the strategy period.

If a team has not picked and continuedlosing gold for more than 30 seconds, a player that hasn’t picked will beassigned a random hero and the turn will resume to the other team.

重做天梯全阵营选择模式:

开局有35秒钟的策略时间,策略时间过后开始选择英雄。

两边轮流选择英雄(即每方轮流各选一名英雄)。

当轮到一方选择英雄的时候,该方所有人都可以选。

每轮选取均有30秒思考时间,一旦超过此限定时间则该队所有未选择英雄的玩家每秒失去2金钱。该方这轮选取将会一直持续下去直到其中一人选择了英雄。

一方选完英雄后将立刻轮到另一方选择(即一方不能连选)。

注意事项:

系统将随机决定哪方先选,双方可以在策略时间内获悉己方先选或后选。

如果一方持续失去金钱时间超过30秒,其中一位未选英雄的玩家将会被随机到一名英雄,同时另一方将立即开始选择英雄。

原置顶贴中有一句“在载入时是看不到对手ID的,只有在策略时间时才看得到”目前在英文原版中并未找到对应。

Aegis duration decreased from 6 minutes to5

Roshan*s Slam area of effect increased from250 to 350

Roshan*s Slam damage increases by 20 every4 minutes

不朽盾持续时间从6分钟降低至5分钟

Roshan震击的范围从250增加到350

Roshan震击的伤害将会每4分钟增加20点

Centaur Conqueror*s Swiftness Aura has beenmoved to Hellbear Smasher

Hellbear Smasher Attack Time increased from1.35 to 1.55

Hellbear Attack Time increased from 1.35 to1.5

Centaur Conqueror Attack Time improved from1.65 to 1.5

Centaur Courser Attack Time improved from1.35 to 1.3

野怪大人马的迅捷光环现在被转移到熊怪上

大熊怪的攻击间隔从1.35 增加到1.55

小熊怪的攻击间隔从1.35 增加到1.5

大人马的攻击间隔从1.65下降到1.5

小人马的攻击间隔从1.35 下降到1.3

(以上改动对打野没有什么影响,但对招野怪以及末日吃野怪影响较大)

Dark Troll Summoner*s Ensnare durationincreased from 1.5 to 1.75

Satyr Banisher HP increased from 240 to 300

Satyr Banisher movement speed increasedfrom 300 to 330

Satyr Banisher attack range reduced from600 to 300

Satyr Banisher Base Attack Time improvedfrom 1.8 to 1.7

Satyr Banisher*s Purge cast range increasedfrom 200 to 350

Wildwing Ripper*s Toughness Aura now workson Siege units

大巨魔的诱捕(网)持续时间从1.5增加到1.75

小萨特的血量从240增加到300

小萨特的移动速度从300增加到330

小萨特的攻击范围从600下降到300

小萨特的基础攻击间隔从1.8下降到1.7

小萨特的净化施法距离从200 增加到350

枭兽的坚韧光环(增加3点护甲)现在能作用于攻城车

Fixed some rare edge cases with pathingmalfunctioning

修复了一些非常罕见的寻路出错的问题

The following abilities can now be cast on Spell Immune allies: Ice Armor, Surge, Alacrity, Nature*s Guise, Chakra Magic,Recall and Mist Coil

巫妖的冰霜护甲、黑暗贤者的奔腾、卡尔的灵动迅捷、大树的大自然的掩护、光法的查克拉魔法、光法的召回以及死骑的死亡缠绕现在能作用于法术免疫的友军。

The following buffs are now properly dispellable: Chilling Touch, Thunderstrike,Inner Vitality, Alacrity, Chaos Meteor, Shadow Word, LiquidFire, Shadow Strike, Warcry, Concussive Shot, Overpower, Mana Leak, Curse ofthe Silent, Press The Attack, Poison Touch, Flame Guard, Whirling Death,Viper*s Poison Attack, Sticky Napalm, DK*s Frost Breath, Whirling Axes, WalrusPunch*s slow

以下buff现在能被正常地驱散了:寒冰之触,雷霆之击,活血术,灵动迅捷,混沌陨石,黯言术,液态火,暗影突袭,战吼,振荡冲击,超强力量,法力流失,静默诅咒,强攻,剧毒之触,火焰壁垒,死亡旋风,蝮蛇突袭,黏性燃油,火焰突袭,旋风飞斧(远程形态),海象挥击。

Dark Pact/Kraken Shell/Aphotic Shield/PressThe Attack/Time Lapse no longer have a special condition for purging thefollowing otherwise unpurgeable spells: Poison Nova, Heaven*s Halberd, Ensnare,Eye of Skadi slow

黑暗契约,潮汐外壳,无光之盾,强攻,回到过去不再出现某些特殊情况使得以下不可被驱散的技能效果失效:剧毒新星,天堂之戟,诱捕,冰眼。

数据统计中!!
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